I am a long-time fan and have been playing (and beating!) your various escape games for years.
I like the creativity in this one a lot! It was very cute, the music was nice and non-distracting, and it wasn't too difficult to solve (meaning, I didn't need a walkthrough).
A few suggestions/notes though:
- I just assumed the flowers on the van were the symbols I needed to solve the van puzzle. Maybe if one of them was highlighted in a heavy black border or something to make that a little more obvious, it wouldn't have felt like an educated guess. (not a big deal, just a note!)
- The navigation was a little too muted (it wasn't obvious where to go/that a direction was even possible). For example, the only reason I had trouble figuring out where the 2nd silver key went was because I didn't see I could go left next to the 1st chest.
This is a common theme with your games using real photos (like the Sneaky treasure series, etc.). Personally, I think a simple palette swap would help! If the border of the arrows was black instead of light green and the clear background of the arrows was darker, for example, it may be easier to see.
Other than that, the puzzles worked and were logical, and all the medals unlocked no problem once I refreshed the page. Thanks for another cool game, Self Defiant!