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Reviews for "40XX:Fight the future. (WIP)"

I mean this seems like it would be a really really good game if it only had some more direction for everyone. I'd give this 5/5 if there's like a help/tutorial implemented in the full version.

Holy shit that gets hard fast. I must have died at least 10 times to the prologue. Even if you want a hard game, some time to get used to the controls would be a good idea

The art style _looks_ good, but doesn't function well in gameplay. Too hard to see what's what

I know this is just a demo, but I hope this feedback will help improve this game in the future.

Loved the intro music. Too bad there wasn't any audio for the rest of the game.
It'd be nice if there was a tutorial on how to play. It took me awhile to find out that Z, X, C, and arrow keys do stuff.
The player movement is ok I guess.
The wall jumping mechanic is difficult to use, and is especially frustrating at the beginning where the red X platform kills the player.
The artstyle is ok. My main issue is not being able to actually see where my character is, and not being able to see where the lethal obstacles are. The red X platform is easy to see, but apparently there are also darker blocks hiding somewhere that kill me when I touch them. The lighting and conflicting colour schemes make it difficult to focus on which platforms I should be jumping to.
I didn't even get far enough to use my gun on anything. And how come I can only shoot when I'm midair?
So far, this just feels like another megaman game.

VirtualClover responds:

Thanks for the feedback!
The light and walljumping seems to create an issue to the players,I'll make sure those and the other complains will be solve in the future. :)
Oh,about the sound,it should be sound on the levels....hmmm...may I ask you, what browser are you using?

didnt went too far, kinda frustrating, but excelent game