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Reviews for "Knotty story"

otherwise i like it but i have no idea how to defeat the crow :/

CrounchyBrothers responds:

So here comes a hint: meow and jump. 5 stacks of leaf has to be covered with dark feathers ;)

It's good, but there is an area with the gutter pipes that make you stick on them , preventing you from jumping. Plus, there is an unfinished area behind the dog spring

CrounchyBrothers responds:

Ah or maybe.... thoses can be...... s....e....c....r.....e......t.........s................................. ;)

The graphics is surely awesome, but graphics is not all. Unfortunately, the game is buggy. And in some cases it does not give enough clues of what to do. Some remarks:
1. A bug: when you try to jump up the pipe at one point the cat fails to do another wall jump and just falls down with the part of the pipe;
2. Another bug: If you fall down at the beginning of the second string you may get stucked on the edge of the platform below with no possible move and all you can do is restart the level;
3. Yet another bug: If you fall down during the boss fight you may have problems to go back up. The clouds are going up, but you don't know where exactly are you and from where to jump on a cloud to get back on the roof;
4. A question: what is the rule on when does the crow drop a collectable feather?
5. A remark: the boss fight isn't so well designed. You got no idea when the crow drops its feathers on a platform and when not, it is dumb that you get thrown out of the roof every time you just accidentally touch the crow, another thing: while luring the crow sometimes it reacts immediately but sometimes it is just flying around no matter how many times you try to attract him.
A strong advice for the future: hire some testers among the players to check your game before release.

CrounchyBrothers responds:

Totally agree with you HerbieG, a videogame is a game at first... Good graphics are more like atmospheric bonus (but also important feedbacks).
With Knots Story we wants to tell a story at first, this demo just introduce you to the character and environment around. We use classic platformer gameplay mecanics.
But it has to be confortable so be sure we take your feedback remarks in great consideration! ;)
We will check out all the bad issues you are reporting.
For your second point we cannot afford to reproduce it maybe you can send us a screenshot in a private message ?
The rule for the crow collectible is: 1 stack of leaves covered with feather = feather 1
2 stack covered = feather 2 etc...
It isn't localised per stack consider it like lighting 5 spots.

We will try to put more feedbacks on the boss but we also want the player to be granted by finding out by himself... We'll find the right balance.

As it is a demo we also count on our first players to be testers.

Thanks again for your good comment.

Interesting boss-gameplay at the end.

It's really good! I love the art style and mechanics, but if you fall from the tightrope onto a platform you'll freeze and be unable to move. Other than that, lovely!

CrounchyBrothers responds:

Thanks! that bug we'll be fixed soon!