Quite addicting while it lasted, there really was not much use for the bow and arrow since you could deal with the enemies without it costing you resources to do so, the same could be said about the trap too, but it is in a way worse since it costs you iron ore to build it and is single use too.
In general the combat is quite simple and mostly focused on melee (since other options are not as good) perhaps if arrows and trap were reusable and/or did something else beside damage (maybe the trap could immobilize and damage an enemy so you could safely fire arrows at it) there would be more options. The game also suffers a little bit in that the enemies do not pose a real treat, but I assume that since this is the first island there should not be much.
On the story: Simple too, but this time in a good way, there are elements that made you wonder what has happened to these people and want to know more, curiously no one has a given name, is there a reason for that?
I liked that your companions helped in gathering resources, made it seem like you are not fighting for survival.
The crafting system I also liked, but I do not know much about that (never played minecraft) but I do like that the best material to build tools and weapons is steel which is somewhat rare even in the few crafting/survival games I have played that have gold or diamond above steel. Made it seem more realistic.
My last comment is that, despite reloading, I have yet to obtain any medals, which is quite sad since I even bothered to (spoiler ahead) get the baby dragons (I look forward to what I can do with these).
Thanks for making this game and I wish you good luck and may God bless you.