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Reviews for "Dragonfire: A Game of Pixels"

It's very fun to just fly and bring hellfire down to them puny humans, the feeling of freedom and power this game gives is very satisfying. Gameplay in this dragon simulator is mind numbingly addictive.

The game also has a lot of cool medals and highscores, very important for endless arcade game.

Also graphics are really good in this, I like how the Dragon looks and his fire is epic.

Two things to improve to make this perfect:
1) It would be more cool if avoiding enemy missles were a plausible strategy. The current optimal strategy is to maintain a steady certain altitude and it's not that fun as avoiding and changing altitudes. The enemy missles that are able to pierce armor after all upgrades should be rarer and increase in density much more gradually, to compensate that they should be more damaging and no altitude should be more safe then other.
2)The health drain is unnecessary in my opinion and bleeding without any cause doesn't blend well with being a mighty dragon.

snoboxstudio responds:

Thank you very much for playing, rating and reviewing our games! :D
As of right now, we are focusing on Aground, but we will keep your suggestions in mind if we update Dragonfire!

Simple, fun, visually appealing, but definitely too simple. There's a lot of potential and you've already got some totally decent animations, effects, and ideas here.

snoboxstudio responds:

Thank you very much! We aimed to make it simple, but yes, it looks like we over-achieved our goal. There was talk between us about releasing another, more robust, version of the game if there was interest! Thank you for taking the time to play, rate and comment!! :D

Good dragon game

So here you had a very good dragon game love all the poer ups and some nice overall fun gameplay no lag either some good stylization to it and thats a plus in my books and with that all said i have enjoyed this game you bring on some cool points and there is some nice gameplay on this game a fun game indeed and love the added extras too, make more of these dragon types.

~X~

its ok

Pretty nice and engaging game, but the facts that there's no fail-safe to avoid damage over time and more often than not you get hit by catapults even at the highest altitude made achievement-hunting an excruciating experience. I had to give up from burning 100 airships in one run, because it's always the catapults and the inescapable damage over time ending my run when I'm a measly 17 airships short.