Simple visuals and the Madness theming paved the way for this to be a great game, however enemies are fairly easy to deal with and the hordes of zombies are easily vanquished by both the shotgun and the final uzi like thing. Additionally, bullets felt like they moved slow for the player even though the armored units, which I think are meant to be ATPs, feel about right for how they should act.
The thing that saddens me the most though is that ultimately most of the guns felt pointless. The shotgun and uzi are the only two worth using, since bullets seem to do fixed damage regardless of what gun fired them.
I can see this turning into a much better game with some enemy/level variety, better gun balancing, and an endless survival mode.
The game could be more exciting if the enemies were harder. Nonetheless, I had fun playing it, though you could have put more levels.
its decent play value , super short though
It's Madness, But with Hotline Miami?!