(ROFL at previous review, just imagining what would be reviewed for Madness games by that logic)
The game is simple, even for a PnC adventure. Call it satisfactory, decent, mediocre, etc. That kinda sums it up. But let's go a bit further and explain stuff.
I liked the art, colorful and simple - Simplicity in art is good as long as it doesn't interfere on general aesthetics. The overall appearance of the game is very pleasant, and, for the theme of the game, is a solid choice. Characters are also nice.
Music/sound is okay - can't really go wrong using royalty free audio from incompetech, but original audio would have been appreciated.
Gameplay: Apart from the pickaxe, the rest was either obvious, easy to figure out or easy to try. Lack of general, harder puzzles makes me think this game targets mostly an infant audience, but it is enjoyable by adults too. Medals are easy or trivial to obtain. The secret medal is less trivial and requires some thinking... Not much though.
"Plot"/Story: Here's where you dropped the ball. There are virtually infinite possible PnC environments (some are really, REALLY illogical and inconsistent with themselves) and the thing is, this one's pretty bleak, just a simple lover/friend quarreling over misunderstanding something. It's bleak because it won't develop, although the fact that the main character has to STEAL in order to satisfy his (girl)friend was somewhat amusing.
Well, that's expected for the whole setting.
So, overall, a decent game - has it's ups and downs, deserves a fair score. 3 stars for the game, +0.5 star because I did enjoy it.
PS. Kids, don't steal from others in order to please people you like!