You can't actually fire in-game, but that's okay since it seems to work better as a pure avoidance game. It's got all the makings of a 1979 game, simple yet fun!
You can't actually fire in-game, but that's okay since it seems to work better as a pure avoidance game. It's got all the makings of a 1979 game, simple yet fun!
Late response, (May 30, 2022) but I was thinking of those old Plug and Plays at the time, specifically an old Pac-Man Plug and Play I had where Button A was usually marked as "Fire" in all the games I played. Even those that didn't exactly *have* a fire button!
It's honestly a good thing you guys mentioned the Fire button though because I really don't think I would be looking back at this old thing too fondly now, had I not added a gun mechanic to the game all those years ago because of all the "backlash".
Fun game! Looks like what you'd see at a real arcade! And I like the new ammo update! However I don't really like the writing. Maybe you can change it? Still, it's a really fun game! Maybe I'll make a Flash version of this once I get the hang of Flash code.
fun little arcade game. The gun mechanic felt a little useless and hard to use. Lacks any real difficulty curve.
Every 10 coins (up until 40) speeds up the enemies by 0.1 seconds. The starting number is 0.5.
The game doesn't have progressing difficulty, the fonts are a pain to the eye and the concept for it is incredibly simple and kind of boring, even for an arcade game. And the Fire button? That's just a Start button. Don't call it "Fire", that's like calling a jump "Attack". Overall, it needs a LOT of work before it can become a real game.
Yeah I was mostly thinking of those old Plug-and-Plays and how some of them list one of the buttons as the "Fire" button.