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Reviews for "ChargeBot"

Not bad, but could be better. A potential idea for future levels is a max charge. If you step on a charge pad that would put you over max charge, it only takes as much as it can hold. For example, if you step on a 5 pad, and could only hold 2 more, it would only take 2, leaving 3 for future use. This could help create the need for efficient solutions, instead of just barely giving enough to make it to the next charge pad.

LightWolfStudios responds:

Interesting idea!

It's ok, but no more. Graphics and sound are good but a bit uninteresting. It feels a bit massproduced. The basic idea is very old, and it does not really offer anything new. It was also way to easy.

LightWolfStudios responds:

Sounds like someone is hard to please! ;)

It's a short , fine Game with a low difficuly.
I like the Music and Visualization , but only 12 Level are weak.

LightWolfStudios responds:

Glad you liked it, and do keep in mind that this was made in 72 hours, and this was out first real puzzle game. :)

Not bad, though level 8 is bugged (regardless how you do it, you at best land 1 energy short)

LightWolfStudios responds:

Just checked and it's definitely working. The solution is the 6, 3, 8, and back to the left. ;)

Very nicely done, not too difficult... but imagine the developer has many levels in mind that will be!

Great effort, looking forward to more on this one.

LightWolfStudios responds:

Glad you liked it, this was actually our first full puzzle game!