Why do the sea urchins have to have retractable spikes? otherwise this game is great
Why do the sea urchins have to have retractable spikes? otherwise this game is great
Very challenging game, not much content, but I guess it's ok for demo
Your other games are good but I feel like you went too far by trying to make a hard game. When I first played this it was a reminder of an old game I played and it slowly got harder. Even though it seems like a demo but you called a teaser. It should've been possible see what happens when you kill the boss. Not fully rely on RNG with the bouncing rocks, makes it where they should track the player too, it would also make the fight fun. Not make people not want to play the game
I can't figure out how to attack the boss! I don't understand, and there's not controls menu or anything.
Not even worth playing. Why'd the FIRST boss have to be this difficult?