The game has quite a bit of potential. I like how the demo leaves quite a bit to the imagination. The action and event sequencing is pretty well thought out and leaves little room for gamebreaking or error. The characters' personalities are well crafted, the build-up does its job, and the town map is pretty well detailed.
As for some constructive criticism, I would try to add a bit more direction when first waking up. I also had a hard time trying to figure out the main plot behind the game. I get that you were trying to provide subtle hints, but confining it to a single character's conversation kind of killed some impact. For a while, I was thinking to myself "okay, so what is really going on here?" My last bit to mention is the text and grammar. The dialogue is clever, but a little bit of it is hard to read, and it took me a bit of back reading. I'm honestly not going to rag it too much over grammar. I'm a bit notorious for being too much of a grammar nazi.
Overall, the game itself is looking to be pretty good, especially in the character and sequencing departments. With some more story work and a bit of troubleshooting, the end result could be something I'd look forward to playing on release!
Good luck, and keep up the good work!