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Reviews for "Kinetic Chronicle, platformer yuri Hentai game."

Awesome game. I personally enjoyed it. wish there was more to play. :(

mikysofts responds:

Thank you, I'm glad you like our project. ^_^ and for the mac machine we will try to build one in the next version... Umm.. and in that case we would need someone with mac machine to help us test. Could you help us a little? XD

Awesome game, but the boss girl is completely impossible to beat. You cant dodge her rolling attack, and the spike thing always hits before you can get up.

Also huge bug: if you use your bullets you cant move until you click out of the game window then back in.

mikysofts responds:

Thank you, umm... may be your browser got some problem with the right click in flash game. You could try download a desktop version may be...

Intro is to long

mikysofts responds:

Haha... I just... try to tell a story XD

This game is awesome! I really enjoy the mechanics and it's very difficult but in a fun way. the controls feel light but not to floaty, and the melee is slow but functional. I'm definitely going to support this game when I have the money.

mikysofts responds:

Thank you. ^^ your comment really fuel us up, especially on the due date of new version release like today. XD

lol, Teria is still hard (in hard) even after the update. How was she before?
That's one ruthless stage one boss. You get hit once in her second stage, get chain-combo'd son.
It's okay if you're aiming for niche hardcore platformer players.
(A better stage one boss should make the players use what they've learned, like maybe the rocks can be grabbed when clicked or when Teria's in rock form, players can hold her for the duration)

Need some work on the slime spawning mechanic like some ppl previously said.
Maybe when the player is near the area, don't spawn them.
Keep at it (y)

mikysofts responds:

Thank you for your suggestion, We agree to that too. That why we plan to make a new stage 0 of the game. Which boss woule be an easier one for player to learn as you said.

We're working on 3rd stage currently so We'll start working on stage 0 after we finish this one. ^_^