Well... I don't know about story, character development and anything. I just don't want to play it after visiting the inn. It's the poorest area design I've seen, especially for a game aspiring to be published on steam. It's the poorest story introduction I've seen EVER. Why should someone give out a sword, even such a rusty one, to someone unknown and nameless who can just stab him in the back? Why should someone want to join with some unknown nameless lass with a rusty sword on his belt? Why there's no name to a hero? And LOTS of more "why". It's not intriguing - it's weird, it make the game world artificial, poor, dead. RPGs are played to enjoy some interesting world created by an author, and without one - there is nothing to do in the game.
Also, inner voice telling abot game controls is one of the worst ways to explain controls. Even a straightforward info message is better.
So. If you want someone to play this game without reviews like "compensate me the time I wasted on this", there's a lot of work to be done. A LOT of work.