Reviews for "'DinoMelt'"

Love it! All of it. Art, Music, Gameplay, Story and Boss fights. All are fantastic! Please make Moar!

It's a good 2-3 hour game that offers a really nice design, soundtrack and levels...but there are a few things that make this game annoying at times. Sometimes it stutters and frame rates goes to a crawl messing up the precision needed to platform. Medal detection is broken (I helped all suvivors, no medal, I saved the winged animals, no medal, I beat the final boss and game...no medal). The final thing that made this game go down a star was the final stage. It's a cool idea and I like the variety of attacks from the final boss, but what what comes next is annoying at best. If you die, you have to restart the final boss all over, not fun...also the frame rate in the after the boss is horrible and it requires precision jumping and landings making it another annoyance...

TLDR: Nice game, needs a few fixes.

Great game! It took me 2 hours 45 mins to complete and i got 63% collected. I just know that crying baby bird had something to do with another place to unlock but couldn't figure out what. The controls were very good too, I used my Super Nintendo usb controller to play and the buttons and joypad worked perfectly! I also liked how as you went farther the dino got new moves like the melt and the wings. They really lent to going back to previous areas and reaching clay balls and goodies you didn't know were there. I was literally squishing him flat all over randomly just to check i didn't miss any of those hidden walls and tunnels haha. The other thing that was just amazing to me was the sheer level of details taken to animations in the game. Literally everything moves and reacts to touch from the dino. And there is a lot of care taken into the stuff people don't notice right away like the floating dust in the air and the goop in the clay puddles and the bugs that scale walls. I liked all the Boss fights and I was actually GLAD to have them be hard like old-school games were. No beating a boss on the first shot! The last boss was my favorite because once you got his attacks down you could squish, jump and wing jump just to avoid everything. The only issue I encountered was when you talk to the frog buddy and he sells you new ability for clay balls the select arrow would not go left or right when using the joypad I had to select them with the keyboard. Overall a professional game that look like it came from an established indie studio and you realize....HOLY MOLY this whole thing was drawn, animated and programmed by ONE MAN?!? That's a huge achievement dude, congrats!

Butzbo responds:

Great to know you could go through the whole game, and also that you mentioned those animation details! (maybe the stuff animators notice, heheh!). I did get help with the music, though, which was fundamental for the ambientation ;)

Hmm, that shop selection issue could be related to alternative gamepads, at least you were able to get around it, but I'll be looking that up!

Thanks a lot Comick!!

This game is really fun and I REALLY like the art style! The monsters are all very cute and I really enjoy the idea! I think what could improve the game though is to put random clay fruits in certain areas where some of the monsters are REALLY hard to beat and at the boss levels. For the final boss, Ohrp, even though I know that clay fruits due tend to drop its very rare and pretty hard to get when happen so maybe put some for after you go through each stage of fighting them? I don't know if your already planning on adding this but after beating Orhp have it so then while Orhp is about to get crushed by Fregg the game saves? It would save a lot of time for the player to beat the game so that after they beat Orhp and have to escape the flood they don't have to go through the whole process of beating him again if they die when escaping the flood. Hopefully you'll read this and that I didn't come off too rude. Other then that I really enjoy the game and if I'm right this isn't the finished version so I cant wait for when its finished!

P.S. I cant draw in peace cause I have to beat this game. I'm addicted and I love this game a lot

Butzbo responds:

Thanks for playing!!
The last segment was intended to be a bit of an endurance round, still, considering the overall response on it, it's something I could get back to check if more players mention it.

p.s : Get back to draw! ;)

Once you get to the second area it's just stuck forever on that Loading... screen.

The art looks nice though.

You're going to have to fix whatever it is that keeps freezing up people's games on various Loading... screens. (I mean it's been "loading" for like 10 minutes pretty sure it's just never going to load). That really is game-breaking.

I mean I'm getting nonresponsive script errors and all that stuff in regards to these infinite "Loading..." screens.