A retro themed game with retro music with vector animations
Ducks have simple control schemes which work. Splat duck can fire at autoguns while behind cover of boxes.
I was confused at first about how to move boxes (I didn’t read the instructions carefully, admittedly, and am used to modern game context pop-up icons when next to the block. It should have happened automatically without pressing spacebar, but I suppose the game developer intended to make sure you can move against a block.
The ducks were rarely in a completely “synergistic” way. It was more like one duck does this for a while, then switch to another duck, and then to another, so level design could be improved. Helium Duck was mostly useless aside from the fact that he floats above spikes. It was mostly about activating a bridge for Brick Duck to get across to the next part of the map, so it rarely required deep thought since you simply have to realize that the bridge is for him alone as the other two can just cross the water without dying.