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Reviews for "Thing Getter"

Where HarryDPotato said the game crashes if you switch to companion boosting, that isn't quite true, it simply becomes unplayable. Toward 'end game' switching one companion to boosting changes the things per second and/or the things per click to NaN, as a result of this the things in your inventory go to NaN, at that point the only solution is to re-adjust the companions and reload the game. You then, however, restart from zero things.

Additionally the difference between the second to the last reward and the last reward is ridiculously massive. I was still in the BT (presumably billion trillion) realm when my things per click and per second made barely any impact on the score. I am not certain what KU is but my assumption is that I would need to get at least 999kx1,000kBT Which just seems silly..

azureda responds:

Thank you for the positive feedback! Fixes are on the way! As always letting me know about the bugs is greatly appreciated.

Really quite fun! Are the names based on RE characters?

azureda responds:

Thank you!
And yes ;)

Intresting..........

azureda responds:

Thank you!

The game is very simplistic but despite that i really like it. Found a bug where changing a companion class to companion boosting would cause the game to crash. The only quality of life change that i would see would be to add a description of what the classes do when you hover over them when chaing the companion classes.

azureda responds:

Good call! I'll be sure to put that in

Is your game still crashed? Let me know so I can fix it