Was this game designed to be a thinly veiled attempt to hide to how much of a hard-on you have for Tom Fulp? I mean I like challenging games as much as any gamer--who wants a game that you can beat with your eyes closed--but to make a game unbeatable?!?
I know it's been a L-O-N-G time since I played the Mike Tyson version of Punch Out and I know that if I tried to play it today I'd get my ass handed to me in some of the later fights but after a few (4 or 5) playthroughs I'd get back into a "rhythm" and cruise though until reaching "The Big Three: Mr. Sandman, Super Macho Man and of course "Iron" Mike Tyson; and after a day or so I'd be able to beat them...again.
But, in this game, your punches do VERY little damage to Fulp whereas his take 1/4 of your health off in ONE punch and ONE uppercut you're down for the count; also, why in the hell does he have "rapid fire" punches and he's immune to damage when he's using them? I was watching the pattern of those punches, usually the throws 3, then there is a brief pause before he starts up again. In that short pause--if you're quick enough you can get in a punch--I tried and not once in the dozen or so times I played it did it connect; he didn't block or dodge it just didn't hit him.
I know that Ol Fulp in the creator of NG but to basically make any game with him it in unbeatable--anyone remember the game where players faced Tom's giant head and his beard--is a failure in my book.