This was more fun than I expected, so I'm quite excited for the final product. There are a couple things I would like to see altered. The most notable one is the control mechanics-I'll admit that I'm not the best with platformers, but I still feel like some of the projectiles hitting me especially during the boss fight felt unfair. The other problem is the alerted mechanics of the mobs; I read from previous posts that you plan on having them react to being attacked, but please also make it fair for players and not keep BS like grunts blitzing us from off screen like NFL linebackers.
Aside from gripes, I do have a two questions for clarification. The Seeber databanks are required to get the true ending, but is getting all of the fragments also needed to get the true ending or is simply required to progress past the current level? Also, will this game only be purchasable on a credit/debit card or is a visa gift card variant acceptable?
In conclusion, I found very little to complain about. Nearly the whole game has quality voice overs, the art is exceptional, and the gameplay and level design is proficient. The interactions are awesome and breathe life into the game, which is vital (most games of this genre have deadpan storylines and characters). I truly do look forward to the completion of the game judging from the overally quality from this demo.