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Reviews for "Beautiful Nightmare"

The creepy atmosphere was good but it was short and easy. I only died once the entire game. The last part wasn't that difficult despite the static switching. It added to the difficulty yet still easy for me. Others may find it difficult and bothersome but I can see why it has to be there. My only concern is the jump. It's kind of too low but I managed to press W on time just enough to land to the other side. It would have been more convenient if we can jump higher or further.

wish i could jump higher or further. also i wish the screen wouldn't switch to static whenever it's time for me to jump. I died so much due to this I completely gave up in trying to finish the game.

I don't know if that was suppose to ba a jumpscare in the menu, but my reaction to that was pretty much... "meh. -_-" Seems completely unnecessary.
I don't know if it's just me, but the controlls were so whacky at times, making it almost impossible to enjoy. For example, if I hold down either A or D, the character will keep moving in a certain direction even when I stopped pressing the button, and I can't do anything to stop it.

With that said, I really liked it's atmosphere (even though at times it was just a bit too much and felt forced), and it's a pretty good result for only 10 days of work.

I enjoyed the atmosphere of the game, and I found the changes in the background to be spooky. The mechanicals were clunky, but once I got used to them I was fine.

My biggest gripe was the fact that there was no story to be had, nor an ending. Would love to see a more flashed out game like this, when there's more then 10 days to make it :).

I like some parts of the atmosphere, but the one thing that game has besides that is platforming and the platforming doesn't feel good at all.
You could've either made the player smaller or make him jump higher. I feels very awkward to control.