Absolutely the most fun I've had on Newgrounds in years! Eleanor is a compelling character in that mute, understated way that SNES era characters could be at their best. The gameplay seems harsh at first, but, also like the 16-bit greats, it rewards persistence and practice. From the "look and feel" to the music to the deeply satisfying sense of accomplishment when you beat those hurdles, this is a game I wish I owned on a cartridge. I know I sound old, but if your complaints are about the opaqueness of the tutorials or the tiny margins for error in the controls, then I suspect you didn't grow up playing the games my generation did. If Sanguine 2 came out in '94 or '95, it would have been Nintendo Power's cover story and the top of my Christmas wishlist.
Two questions that aren't really critiques, though: I'm one key shy of the mystery door. Is there any way to know where the missing key lives (without googling)? And am I missing something, or does the "special" button do anything more than the taunt-like series of animations?