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Reviews for "Shadow Adventure"

I was surprised at how much I enjoyed this more than I thought. It just seemed too small at first. You had too little room. I actually got pretty far with this. The best part was probably how I studied what direction the rabbits took. They don't even seem to go after you. It's more like a single pattern.

The music is also nice. The game itself is quite cute. Even the enemy bunnies don't seem that bad! It just seems like an ambitious game. On top of all that, it's quite unique and uh, Happy Clock Day!

keybol responds:

Cool! The premise is definitely simple until you try it out. Cheers!

Wow!!! Really great game! I have to admit, I didn't really believe in this game at first sight, as I'm reaaally fed up with the 3-star-levels format -- way overdone, mostly badly. The kiddish, simple design of the game also fooled me, as well as the very simple instructions: Collect carrots, avoid your shadow. Simple. Well, I found it pretty surprising right in the first level. I'm sure this concept has already been done (I'm certain to have played a few), but even some of the simplest looking levels forced me to stop and think of a strategy (great level design, perfect for the concept of the game). Not very difficult, but the "extra levels" are a nice touch, great incentive to replay some of the levels that aren't 3-stared. Honestly, I would've loved double the levels. I'll stay tuned for Shadow Adventure 2! Keep it up!

keybol responds:

Yay thank you! I'm glad you appreciated the level designs. Part of the solution depends on the player strategy. It may be as hard as it seems or easy when you do certain strategy. I admit, the 3 star systems is becoming tiresome. Maybe I can expand this as a different game with new art style. Cheers!