Another glitch in the last level: If you throw your sword forward off screen and then teleport to it, the game locks the screen where it was before the teleport, which means death.
In general, a really cool game though. There's a lot of finesse to the teleport use (such as the fact that you can Teleport to a moving sword). Overall a cool and somewhat unique mechanic that I enjoyed.
Wish there had been more actual puzzles though, rather than just fiendish timing puzzles and 'kill' puzzles. Solid game though. I had fun.