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Reviews for "Man In Dungeon"

Cool game but I think that the controllers need a bit of work, for example the secind jump is really short, I'm not sure if I did something wrong but it's difficult to use it properly. Also would be nice to have easier levels in the beginning, anyway it looks very nice.

It's okay. Here are some thoughts:

Good:
- The art is great.
- The levels are very well designed.

Bad:
- The controls aren't great. Space to jump? Why not up arrow or W? That should at least be an option. Plus, using arrows and space (which I already find unnatural) and then having to reach up to E to perform actions isn't smooth at all. The game is using too much space all over the keyboard to no benefit.
- Wall sliding fells really stiff and awkward. This is probably due in part to the complete lack of a wall slide animation (character just holds jump/fall animation while sliding). It feels weird and lazy.
- Hit detection feels odd. Spikes seem too easy to hit and blades seems really easy not to hit.

SirAlfi responds:

Thanks a lot for the feedback. I'll try to look into putting an easier controls especially using up arrow and W as well as putting the action button closer. As for wall sliding animation unfortunately the artist didn't provide me with the sprites so I had to improvise. In addition, I'll make sure to take note on hit detection for future projects. Again, I appreciate the feedback :)

Edit 1: added the extra controls. Able to use [W] and arrow keys fully to move and the use of shift to open doors since right shift is closer to the arrow keys.

It isn't loading.

SirAlfi responds:

Thanks for the notice. It currently runs fine on my machine and I'm not entirely sure the cause of the game not being able to load. I'll look into it, thanks again :)

Edit 1: I've asked my friends to test it on different machines and for them it all worked out. However, I tested it on a mac-book and apparently It doesn't load on a mac. Have to take a look again on why. I Apologize for the inconvenience.