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Reviews for "Gunmetal Black Ep 24"

Voice volume vary. Facial expressions need work. Some action sequences could be speed up, or slowed down, angles can be dramatized too. Some sound effects stand out. Keep it up.

Couldn't help but think of Batman games when I heard the grapple gun :P

Pretty good. I love the story and everything. There's just two things that seem off on here:

1. a poncho is hard to fight in, and so most fighters throw it over their shoulders to free up their arms. In this case, her poncho seemed a little stiff and fluid as her arms went through it.

2. The fighting is nice, but should be just a touch faster. When the guy kicked the bad guy, it was quite predictable and could have been avoided easily. Speed is key

not bad at all. too bad that is the last one though. but cheer up, start over and make a fresh start. and i'll look forward more of you fresh new videos.

I loved it! Hey Kel I know how much you love Gunmetal Black an want it to be great as do I
Kel-chan After reading your reply to PixlatedFear I have to inform you about Jason-H here on Newgrounds his 3d work seems to be where you want yours to be with very smooth fluid animations an transitions maybe you could ask him for some pointers for your animations so they could come out how you envision. What do you think?

Kel-chan responds:

Well I'm going to focus more on Arc Infinitum since that has a more well developed story and characters, also this was done last year before I even did Kenshi or Arc 4, I just hemmed and hawed about releasing it since it wasnt as good and I kind of forgot why I even started this.

So yah, I'll check him out but this series is basically kaput. Hopefully the next Arc Infinitum will be much better