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Reviews for "bananadoh"

holy fuck that was hard lol

staff0rd responds:

even on blue?

funny and hard game, principally in the red color.

The concept is nice + looks nice! I think this has potential. I often missclick because the view suddenly turns following the truck, making the game too short/fustrating. Maybe have it a bit more stable? (idk, between the truck and the 'land'?) Also a thin line to outline the squares would also help.

This game wasn't bad. My main problem was that it got too frustrating. You really had to just try every possible outcome here. I guess I liked how it was challenging. The music wasn't bad. I don't know why you used bananas.

It was nice with its graphics. Its detail was a bit too plain, though. I would not quite recommend it. II guess I can't complain about it moving slowly. That made it easier!

Dude, this game is HARD. Its not as easy as you think. And yes, even on blue.
I think what I find the most frustrating is when the rows of tiles just randomly appear and disappear.
So when I have a path worked out and am figuring out further in the path, I suddenly look up and a row is gone, fucking up my whole shit. Thats lame.

staff0rd responds:

Thanks for the feedback. Rather than random, the rows appear/disappear based which way the truck is/will be facing when it exits the tile it made the pickup on. This means that if you collect a pickup on an edge tile where the truck is heading towards the edge, a new row will appear in front of you. Maybe I need to communicate this better to players.