00:00
00:00

Reviews for "Evil Asylum"

Sometimes I get the feeling you just want us to visit your website and view the walktrough-video so you can get some ad revenue. These games should be more about the puzzles, and less about hovering over every tenth of a square inch to find the friggin hammer. (Spoiler, its in the windowsill)
Apart from that I do like the urbex pictures and the large map, not a big fan of the blue orbs and the lack of story though.

selfdefiant responds:

The walkthrough is there as help. I would actually prefer that you solve the game without it.

Movement is awkward and nonsensical, the background music is loud, choppy, repetitive, and kills the atmosphere, the artwork (if you can call it that) manages to look lazy even when it's good, the display clashes with everything and collecting orbs is silly.

selfdefiant responds:

And I would have thought you could find one good thing about the game. Wow! It's ok, I'm not offended. Not this time.