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Reviews for "Arisen [beta]"

Moderately interesting concept, but you've pretty much seen everything once you've completed the tutorial

The game's ok I guess, but gets a bit boring after some time.
Loved the music and sound though, although it sounds as if the guy's farting up hahahah

I found this to be quite bad. The worst thing was probably how you just had to keep on pressing things. The gameplay didn't make much sense. I guess it was somewhat unique. The music wasn't bad. I have no idea how to get the key.

It just wasn't a rewarding game at all. I wish you could at least pause it. It was too easy to die. My medal for that didn't even show up! On top of that, the graphics were not good at all and looked way too cheap.

AndrewSP responds:

"have no idea how to get the key" : in the tutorial says drag the key on the lock ( you tried it ?)
"The gameplay didn't make much sense" : if you read things in the descriptions you will see that this is a #skill-avoid / infinite climber game# and the reason why he is raising the tower with a magic gauntlet .
"It was too easy to die" : that is the intention :) .
please look again at the game and have a nice day man !

I've already voted on this game in the past. Prior to now I had given it a 1. While viewing nominees for best of march I stumbled upon this once more. Having put in 5 more minutes, I now consider this game to be a 3. It's addictive and simplistic; however, it's still not something to be considered fun. It's a good way to pass time when there's nothing better to do. It may be better to add more challenge other than slippery controls (the slippery factor was quite frankly the only difficult part of this game). Aside from that and the rare ad popping up before my death and consequently causing my death, this game is ok.

I can tell you put effort into it, but you need to try harder. You also need to make things a lot less hard. How am I supposed to win if I can't even get past the first level? I wish you luck as you continue your journey as a game dev

-Night-