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Reviews for "Daily Routine"

So, yeah... I'm sorry, this doesn't do it for me. I realize this is a jam entry, so I'll try to be a bit reasonable here.

The graphics are unappealing. I know they're intentionally simple, but in this game, they just look rather lazy. The music is okay, but it loops over and over again.

While I appreciate the intention behind the game, both the presentation and the gameplay are somewhat lackluster. In the gameplay side of things, it's rather empty, with way too few actually interactible objects in each screen, and very little in the way of actual problem solving going on. For a game jam, that's passable, but it still doesn't make for a fulfilling experience.

Plus, there was a moment when the character's arm went apeshit in the "work" scene on day two, wobbling all around with its individual limbs separated, making me think that was an actual awesome incident where reality itself was ripped apart, but it turned out to be just a bug, which was a big letdown.

Like I said before, I do appreciate the idea behind this game, trying to break someone's boring routine by making unexpected events happen, but the way this was made in this game is limited and unappealing, with ugly graphics, bizarre bugs and very little interactivity. I'm sorry. Two stars for an okay idea that doesn't look like it was properly finished. The score would be lower, but this is a jam entry after all.

grandbrinus responds:

First, you finished the game before commenting. So it makes me happy, after all the main target for me was to try some gameplay experiences which works on the player.

Now about the game comments, because i wont improve anything here, because it's a jam entry, because i work on other games, i read them, but i dont think much things about it.
You don't like the graphics, but some others do, you think it is lackluster, some other don't.

Of course it is almost empty, i had like 50% of my time spent of "why arms do everything but what i ask them to do ?" haha (and i'm sorry you got a bug with one of them... i sincerely i corrected everrything about it...) so i didnt have time to build other scenes and improve the actual scenes.

I'm not agree about the music, because i asked it to be that way. But for sure it's hard to make something being fun when the main ambient is to be boring.
Nevertheless i appreciate you liked at least our main concept.
Thanks for your review.

With a bit of playing around during the morning routine, it's pretty easy to figure out how to get both incidents. That's about where it ends with the exploration style ends. The subway scene is entirely useless, with no discernible method interacting with the people getting off the train, or anything else. It seems almost entirely random, and the character deliberately avoids other people. During the work scene, the only thing that seems interact-able is the monitor. I have a feeling the coffee is supposed to spill or something, but there doesn't seem to be any way to do anything with the coffee.

1 star for effort. Perhaps give examples of things to look for before the game starts.

grandbrinus responds:

I dont know what to answer to that. You missed two challenges you had to pass and so ?
Yes there are random patterns in the train station, but the action to do isnt random at all. By the way, this scene isnt useless, at least because it follows the story, even if it only has one interaction.

And yes, the coffe is a part of the solution, but i will let u find which one ;)

To finish, the examples are shown before the game starts : drag and click. You only need that to play. The aim is to let you find by yourself what to do, i'll not show you "yes, click here, please". So yes it's not so intuitive, but some difficulty isnt a "too much" feature, my point of view. And if most of the players found the solution, i'm sure you will find it too.

Thanks for the review.

You can brush your teeth with a razor. That's a bit of a bug. I clicked everywhere and pulled everywhere and not incidents occurred.

grandbrinus responds:

It means you didnt take enough time to understand the game.
because no, the razor action isnt a bug.

I really like the design! It took me a while to figure everything out but I like it. The intro was the hardest part!

grandbrinus responds:

Yes the intro was a challenge that is still in progress because of this question : the intro is hard to understand, but if passed it, it means it's understandable. so do i have to change anything ? :D

but to be honnest i really think i'll add an arrow over the sun ;)

Thanks for the review !

reminds me of another game....

grandbrinus responds:

oh really ? which one ? let me know in PM :)
thanks for the review ;)