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Reviews for "Vanishing Point"

Great i love the animation.

I definitely like the basis of where this game is going. if the ship is meant to grow/upgrade, or rather if the rooms are going to used quickly; a UI tab to quick select rooms would be a great service to the player. Don't be afraid to add a bit of uniqueness to the game.
While being a realistic fiction, hit some out-of-this-world marks like fancy minerals or neat findings. Maybe have emergent recipes for the printer to better explore and have a player suit the kind of exploration they favor to be done.
Again much fun can be had with your game and ideas with a tinkering and curious player approach.
I even dare you to put layers to what a player can find, mine, and print (etc) - Casual and Core players net different levels of interest. Reward that with fitting items and this game will just sail and be another NG classic.

I'm totally rooting for ya

Ultra relaxed gameplay, which i like.
But: no titanium, no probe - what now, die?

The music creates an expansive tone that is a promise of galactic adventure. But the promise delivered something empty.

It needs a purpose above mining planets of distant star systems. It needs a character driven story. A story worthy of this galactic scale and setting.

why are they mining planets? Is their an energy crisis? or are they making money? who are these people? what are their backstories? are they clones? are they androids? do they have any attachments on earth?

Nice one. Like the graphics, sounds and the gameplay on the ship. After mining some planets it gets a bit repetitive but for a early build its quite good