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Reviews for "Clock Land FPS experiment"

Awaiting the full thing.

High res FPS = 19
Low res FPS = 22
Spec = 1.7Ghz, 256ram

I saw your "meet quartermelonclock" a while ago, and I could see the potential. The sliding, when you turn direction is excellent, when I've done platform games I never thought of doing that, it makes so much sense now. Sort out the background graphics though, I trust you will.

Nice start....

I was noticing some of the NPCs were walking off the cliffs and through walls as they went along their paths. I also noticed that when you try to stop and change direction you slide a bit so the responsiveness is down a bit. Other than that it looks pretty good. Can't wait to see a more complete version with some sound and a stroy plot so I know what the hells going on.

By the way, I'd give the stats but my computer is so slow it wouldn't really apply. I was running the game at like 1 or 2 on low quality... damn I need a new computer.

Fucking awesome

Can't wait for the whole game to come out!! HOORAY FOR J00 SIR!!!!!!

Why cant the NPC clocks hurt you?

Hell i like this game anyway. reminds me of... of... uhh i guess this is no clone afterall :S

w00t!

I usually had around 8 or 9 on high and 12 or so on high. Although I am downloading something right now so that might have slowed it up some.

850 mhz 128 ram