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Reviews for "Endurance"

Maze navigation is top notch and it completely scratches the dungeon game itch. Character creation is straightforward and easy, with items and classes pretty intuitive.

As it is still beta, I assume that descriptions will be coming, but I have not figured out how to unpin someone. Without explanations, it makes it hard to progress in the beta and better understand the game. Leveling could also use some explanation, particularly about what classes confer what skills/spells.

Excellent beta, though, and I'm looking forward to the full game. High stars for the taste of what can be a very good game.

VirtualHat2 responds:

Thanks, really appreciate that.

I have plans to add a help manual (or maybe some kind of onscreen tutorial, later in the year (see https://trello.com/b/r7SvjXCP/endurance ). Agree about the guilds, I'll add some more information about them to the guilds screen in a future patch.

When you say unpin, do you mean remove them from the party? There is a button at the bottom right of the screen when in the dungeon that says "remove" that will let you change the characters in your party. I'm putting together a tavern that will make party management easier.

I thoroughly enjoyed the game. It reminds me of my high school years trudging through D&D campaigns. Good times... I played for about an hour or so until a memory error occurred and I had to reset the page. Nice touch with the drowning effect.

Money-making glitch:
1. Drag an item in a character's inventory to sell
2. Click on another character
3. Click to sell the item
4. Profit and Repeat

The item never gets sold, but you still make money. I used it until I crashed the market price and then bought the item at a lower price for my characters that needed it. Just FYI.

VirtualHat2 responds:

Hey, thanks for your feedback, nice catch on the exploit. Will fix that up on the next bug bash. :)
-VirtualHat.

my game wont work n sorry for no stars i clicked a star and now i cant erase it

Where is the download link?

VirtualHat2 responds:

There's a downloadable version at http://www.playendurance.com Haven't figured out how to put that up on the newgrounds page yet though (I'm new here).

it seems really cool but during the character creation i pressed backspace to delete the name and it went back a page, so i had to reload the game. load time was a bit long, too. (playing on chrome idk if that makes a difference)
because i cant see anything about the characters when i first select them, and the names arent memorable to me yet, it was pretty frustrating getting the game started with the character i wanted. i understand this is in beta, but tbh my wifi isnt always as fast as it is tonight and most of the time i wouldnt have given it a 2nd (or 3rd) shot when it took me back like 4 pages lol... anyways. it's not the end of the world.
sometimes the shop menu wouldnt let me equip items and i had to switch to a different area to get it to respond.
i cant find any indication of where my skills or feats or whatever are. items say "medium armor mastery" or whatever other mastery and i dont know if i have it because there's no mention of it anywhere else that i can find
i literally didnt see any enemies whatsoever and then died all of a sudden and it was like ok u gained a level. i had looked at the log cus i heard a few noises and had opened various doors but seen nothing but a statue and more doors/hallways. this looks like it could be really fun and i like the feel of it but its not much fun when im just being attacked by invisible enemies until i die.
i hope u get it working better. good luck

VirtualHat2 responds:

Thanks for your feedback, I'm going to have a look into the issues you mentioned.

A lot of people have talked about the 'invisible monsters' as the monsters are only seen in the info window at the top of the game and not in the actual dungeon. I realize this is quite confusing, and I'm working on a fix for this, but it's quite a big change to make.

Appreciate you giving Endurance a go and leaving some very helpful feedback. I've made a note each point and will look into them.

-VirtualHat

edit: the backspace problem should be fixed now so long as the game has focus.