Alright, here are my thoughts. I played this game yesterday but didn't really get to review it because of how late it was.
The graphics look basic. I guess we can't fault them because they do try to look like what they're resembling e.g. windmills, gravestones, Frankenstein monsters, but... I think I'd appreciate it if they were given a bit more depth. The monsters look boxy, but I know what you were trying to do with them.
The music... I can see what you're trying to do with it, but I find it's the wrong instrumentation for it. This sort of game warrants the music from the Mario Wii and U Ghost Houses in the way of feel. That bass sounds... I don't know, eeeeeh. A short, detached organ would have done the trick, and would have given us the spooks.
What's worse is that in battle, there's no fitting battle music -- there's absolutely nothing! It feels... empty. Even an ambient sound would've done the trick... I mean, what would you hear when you went into a graveyard? You wouldn't hear complete silence like this -- the wind would be rustling in the trees every now and then. There may be crickets. If not, you could just hear the breeze if and when it blows.
The gameplay is nice. It's a simple, turn-based RPG almost. The mechanics are simple, and there's nothing wrong with simplicity. We would have appreciated different animations for normal / strong attacks, etc.
Overall, the game is in full working order, but could do with a lot more atmosphere to it.