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Reviews for "Radioactive-Decay:Day 2"

Fun game.

Good Game

I definitely feel the Half life vibe and I can definitely recognize the aspects of it, but there is some weird design choices in the game, both mechanics and art design, that subtract from the enjoyment of the game. In game objects aren't always easily distinguishable. Even if you are following the principle of only 3 colors for each game object, like the NES, you can still add ambiance as well as more conformation if the environment ( i.e. adding different colors and patterns between floors, walls, and objects). The absence of music or ambient sounds is a bit disappointing. I think you can create something truly great. Keep an open eye to design and small aspects of games. Studying some game design concepts is always helpful. Even I look over stuff I think I know. Anyways, keep creating! Would love to see how you improve!

UnrealCanine responds:

I've just added a few extra tiles to some of the maps. By the time I get Day3 up and running, I should have ambient sounds in the background, even if it's just the hum of a generator or something

Game is good, but laggy. I got stuck in a wall i don't know why and how.

very good game a lot like half life if it was a nes game very well done