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Reviews for "Super Chibi Knight"

It's a great game, but it should be mentioned that it's a demo

Full-game player ! We lack those kind of RPG-style games I think, the graphics are nice and the gameplay is interesting. Still, there is some dashed off work here. The Island of Mahou was really challenging compared to the Yajuu mountains, which constists only in a serial of boss-killing without proper dungeons (except for the Salt mine). We don't get to use much of the beast's capacities, which I found really regrettable. You could've worked this part a little bit to make it at the same difficulty level. Plus, it would've been nice to see a real change in the hero's costume when we decide which path to go, as shown in the beginning screen. (Sorcerer vs Beast Master)(And also, what's the code of the chest at the end of the Sick Girl's quest ?? I got no clue what that could be..) Overall I enjoyed the game, I couldn't say if it's worth the 10$ but anyway that was a mildly fun experience and I support the work done.
A plain 3,5/5, for I see undevelopped possibilities.

Man, I remember playing the original chibi knight long ago, this is cool, It has cool and simple rpg elements that every rpg fan would like, and its fast pasting makes it for a considerable challenging difficulty, it would had been nice to have a punishment for death, there's zero consequences to it. Over all, i really enjoyed it, you guys really did a grate job.

This game has a lot of things going for it, and should definitely be a 4 or 5 star game. I have one big problem with it: it's incredibly hard to pull off the double-tap at the right time to clear the gaps that are put there for that purpose. This doesn't matter so much for the barn where you can just try over and over, but in the pit, where you die when you fail and have to takes 3 minutes to get back in between tries, it's nearly impossible.

BoMToons responds:

You can dash while in the air! Also, adjust the tap lag to your liking from the pause menu, OR use a controller which has dedicated dash assigned to the bumper buttons.

fun game
but combat was tedious and came basically down to : Spam attack button
even on bosses...
Lack of regen for health (9/10 times the regen dropped from mobs is mana potion) meant i had to suicide very often just to get health back