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Reviews for "Super Chibi Knight"

This game is very fun and addicting, just like the first Chibi Knight. There's a nice amount of secrets in this trial game that were fun to discover and experience; the lore was nice, as well as the music (although it got a little repetitive sometimes). As always, the grinding is pretty fun and easy, and for some reason, it's just insanely satisfying to one-shot the giant, red wasps at the beginning of the game.

However, there are some flaws, at least with the trial version: You can't seem to ever fight the pissed-off forest spirit ever again if you fail to defeat him the first time, which is annoying and tedious because you have to start a whole new game, grind until at least your armor and attack are both level 5 again, and try again. You should be able to just fight him again without restarting. Also, the game glitches out, and you can progress no further, it seems, once you make the... altar offering, since you can't get the spin attack from the boy's father to open the yellow-orc dungeon.

Another piece of constructive criticism is to fix the things that shoot the green blobs that snare you. They are RIDICULOUSLY annoying to get caught in, since getting hit again resets the number of times you have to wiggle out of it, which can be annoying when you're sitting right in front of one or a small worm. They're just frustratingly bad, and having to wiggle out of them should be a little less tedious.

My final observation/suggestion would be to change the font of some of the game. The font for some of the dialogue and quests, as well as the main menu text, just seems like a separation from how the game naturally feels—the fonts feel out-of-place. It just feels like some default font in Word that was used, which breaks away from the cartoony feel of the game.

The game is great besides these flaws/issues, and it has great replayability. It's a good time-waster, and when I ever get the money to, I plan on buying Super Chibi Knight on the Steam Store. If you can, though, it would be nice if this trial (and the full game, if applicable) could be refined to fix the previously mentioned downsides.

Keep up the great work, though, BoMToons.

BoMToons responds:

Thanks for the review! I'm glad to hear you'll check out the full game!

I agree that the secret boss battle at the altar is a bit cheap, but think about what you just did... it's not meant to reward you for doing that!

You're incorrect about sacrificing the boy preventing entrance to the ork cave. As soon as you do, the construction crew disappears from the ork cave and you can go in. Try it and see! The only consequence is that you no longer have the spinny sword for the whole rest of the game.

You're also mistaken about the green globs resetting the number of shakes necessary on each new hit, it actually keeps you at the same number of shakes to get free even though you've been freshly hit. But I agree, those things can get frustrating, you've just got to be especially skilled to avoid them in the few areas where they're heavy.

The font thing... you're the first I've heard complain about it! Maybe some of my fonts aren't embedded somewhere...

Thanks again for the review!

Game play is enjoyable. There were various types of missions to accomplish, beasts to battle and places for exploration. I didn't know if I had to play the full version to finish all quests. So far, I had only provided a dude with 10 glowing flies, read all strolls, defeated a sand worm and swaps, and returned three orbs.

Graphics and sound effects are good.

BoMToons responds:

About 1/3rd of the achievements shown in-game are achieveable in the demo, the achievements shown on NG are ALL achieveable in this version.

Nice art, music is fine but gets a bit repetitive, gameplay is fine. Every time there's a freeze, where you lose control of the main character, it seems that the game holds previous input or doubles up the incoming input. This led to a whole lot of unintended dashes, especially against the Ultra Crab -- one of these freezes would happen every time a rock was dropped on him, usually leading me to dash straight into the spikes below. It was really annoying. Otherwise not bad.

BoMToons responds:

Try playing in fullscreen and in google chrome

The production value in this game is amazing and the overall quality,
I love the mixed RPG style

BoMToons responds:

Thanks friend!

Awesome Game! I have to be honest and mention that I did kinda hate it at first by how confusing and difficult it was to start off with nothing but I guess that's how a real adventure would be. But once I was getting farther in the upgrades and kicking evil's butt I really got into the game and I LOVE IT. It even makes me wanna buy the full game which I actually might. Anyways, it's great and really makes you wanna play more of.

BoMToons responds:

Hey, thanks for the review, I'm glad it grew on you! I hope you do end up grabbing the full game, I think you'll probably love it!