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Reviews for "GRAND ADVENTURE!"

Amazing game! Loved the pixilated style and the ability to see everything! Pretty scardey cat so whenever those random events of close death came, i freaked out ;3. Just finish game and it will be complete!

Emptygoddess responds:

It's true!

I really like this but if I can't even see the "true" ending I'm not going to finish it.
Please finish it! I was enthralled from the get go. Once you do so, I'll be happy to do five stars, but the fact that I can't finish leaves a bad taste in my mouth.

Emptygoddess responds:

Thanks. I'll do my best.

Hey, I love this game so much. I love the classic style, the story, and most of all, the music. I was just wondering if there was any way to lisen to the final boss theme? I would love to be able to lisen to that forever. So is there any way I can?

Emptygoddess responds:

I don't have one. Talk to the song to wear pants guy! He made the music. He might have the track somewhere.

Brilliant game, if yet unfinished. There's some really great story-telling going on here, and it begins as soon as the game starts: on the comically ineffectual "Character Customization" screen. Probably one of the most brilliantly understated video games I've ever played; that's thanks to its tremendously understated nature. "GRAND ADVENTURE!" is a clever agglomeration of a deluge of generic video game tropes, but handles each one in a masterfully terse and engaging manner. Gameplay is straightforward and, at times, arrestingly unusual. Story-telling is really very immersive when it occurs in-game, however the game certainly reaches its low point in the occasional, surprisingly puerile slide-show images which are annoyingly unskippable, even upon replay. Besides The Ghost, the boss battles are pleasantly simple and rewarding in their brevity, as well as interesting in their humble simplicity. The small forest area just outside The Ghost's haunted mansion created an impressive atmosphere for such a dramatically simple format. Replay, in and of itself, offers an entirely deviant idea, thematically very sly. Collectibles are inventive and compelling, and story, as stated before, is very strong. In conclusion, deceptively simple and very smart. It would be smarter, though, if it were finished.

Emptygoddess responds:

HA!

were t fuk r d last 2 obs?

Emptygoddess responds:

I'unno