excellent. this was a fun game.
I was most impressed by the presentation. it's very textured and there's a lot going on, which is a must for games that are repetitive. my favourite textures were that found on the protagonist because it appeared 3D. more visuals like that would have made more of the game appear alive.
I would sure love to break that treasure chest, and work my way up to more valuable chests in other locations rather than smashing the same box in the same place. at the end you feel like get nowhere.
it was great to have other things to do other than button bash the treasure chest, but it would have been a more fluid experience if they could be connected in some way other than going back and fourth between battle mode and treasure collecting mode. they could guard certain treasure chests or locations that hold certain treasure chests; enemies could jump in the way of the treasure chests forcing you to fight it and build combat experience before collecting gold again.
rather than making it another thing to purchase, it would have been more organic if the character's appearance changed in proportion with combat progression and wealth collection i.e. the more powerful and wealthy he gets the more powerful and wealthy he appears.