Dude, this is game is causing waves! I really want to do a whole written article review, but feel it's too unfair to point out evident flaws to your "first game", and instead i am going to be praising you on what i think you have done well (and hell do i have a lot to cover). what you are doing here is revolutionary, seriously. I review tons of indie games, and am constantly being bombarded by awesome innovative and meta breaking stuff, but this, this like i said is causing waves. I spent on the excess of 6 hours playing this game. Solving the riddles, genuinely felt difficult and made me think outside the game, as if i was starring in a sort of twisted version of 'National treasure'. digging up clues and getting stuck in to something so much more bigger than me just made me feel awestruck, amazed, overwhelmed!
Aside from the best riddles I've ever solved in indie gaming history, the eerie feel to this game made it feel authentic, and i cannot praise you enough for not falling into the jump scare= Horror game 10/10 stereotype (although the first encounter with the creature can be considered a jump scare, it didn't really feel cheap) and oh my God (pun intended) did you set the creepy atmosphere, the massively melancholic, dark, taboo and blasphemous theme, made me feel sick to the stomach but in a great creepy and extremely intrigued way, like a huge fantasy, I block away but secretly crave, and that was it, from Pac-satan appearing all of a sudden to BDSM angel this sort of fed my secret desires making me feel bad but good and a whole lot more immersed.
Please, please, please do not ditch this series, make another, remaster this, carry on with the melancholic, hell twisted themes, the riddles that are immensely difficult, and the decision based layout, you have something so good in your midst right now, man i seriously would donate to helping you develop the next game ASAP. This is not a formal review of your game, but a emotion filled one.
Best wishes, Fay.