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Reviews for "The Wild Demo"

It's a very addictive demo to play. It can be confusing at the biggining but once you read the Help section everything is much understandable.

-The Help menu is very usefull, but there are many people who prefer playing before reading instructions. When the player starts the game (for the very first time) there should be shown the basic controls of the game, with the objectives of creating a shelter and the small fire.
- The fur, hide and scales should be able to be craft into winter clothes, armor or simillar.
- There are some maps that won't allow you to improove your skills. For example, if you choose one of the maps of the winter mountain (one in which only has land without any water) doesn't allow you too improove the character's swimming or fishing.

danman113 responds:

Glad you enjoyed it! Yeah, I was planning on adding a brief tutorial island, maybe just a simple map with signs that tell you how to do stuff. As for the second point, that was one of the next big features I was going to add. As for the last point, you can modify the worldgen settings to make sure that you get a map that has those, and it shows you the general makeup of the world before you start, so you can make sure that the island you're generating has enough resources for you to get sufficiently leveled up.

This is a very good game indeed, very addictive, and a substitute for people like me, who can't get Minecraft XD. But there is one complaint i have. Every time I press spacebar, the game screen scrolls to the bottom, and won't go back up. So I can only see half of the screen. It only fixes with a page refresh, but I have to start over. Other then that, great job, I couldn't have done it better myself... Matter of fact, I couldn't have done it at all XD

danman113 responds:

Why press space, space isn't a key in the game. However, if you set one of the main keybindings to be space then it won't scroll down. You can rebind the keys in keybindings page in the settings menu. Besides that I'm glad you enjoyed it, I was going for more of an Unreal World over a Minecraft, although I'd be lying if I said that it wasn't somewhat of an influence (especially graphically).

plays like a can of worms....yeesh, i can tell you're very proud of it....sorry you gave up....lots of fancy things going on, but hey baby, like they say...."WHERE'S THE BEEF"?

I don't usually like these sorts of adventures, building worlds and etc, but I found this really interesting (even though I am really rubbish at these sorts of games). The instructions seemed complicated at first glance, but they're not overly, and I liked that they were available on screen. The music is fabulous - so kudos to Halindir.
As a developer I think you've demonstrated having successfully learned a new skill --happy to see you strut it here at NG!

danman113 responds:

Hey, I'm glad you enjoyed it and put in the effort to actually learn how to play it. Yeah, the controls and general interface are probably the part of the game I'm least satisfied with, although I did my best at the time to make them work (Mouse control wasn't put in until about halfway through development).

And yes, Halindir's makes great music and has tons of other great tracks on his page. I put a link in the description and I'd really recommend checking his stuff out, it's really high quality!

I learned a lot making this game, so hopefully all of that experience will go into making my next game even more fun!

Somehow each time I make good progress, I get attacked like 2-3x in a row and die! XD
I had some problems: couldn't see 'craft string', it only showed up after I created all the axes possible /emptied the menu?.
I died several times and restarted from last save, but found myself unable to use the Z or X keys anymore... Luckily this got fixed with a page refresh. :)
Some suggestions :
- access to help in game
- pause button
(+ I haven't managed to fish a salmon. Do I need to find a river first? If so: is there a way to zoom out?)

Overall it's well made and fun. Keep up the GJ! :)

danman113 responds:

Thanks for the review, I'm glad you enjoyed the game as much as you did. Yeah, the combat system was the last thing I added before I ceased development, it really needs a lot of polishing, and I was just too burnt out from the months of long development to make it as good as I wanted.

As for the string, you need an axe to craft string. The tall grass isn't going to cut itself into sinews ;D

Also at any time you can press H to bring up the in-game wiki. It has lots of information on crafting recipes, and how to play the game. As for how to catch a salmon, you need to craft a fishing rod, equip it, and use it at any body of water to fish. Salmon is the rarest fish, so it may take a couple tries to get it. Also, you can see a small preview of the map on the world creation page.

Happy fishing!