This was an interesting one to play. I'm always a fan of games involving magic, and the multiple arcane spells you can unlock further down the line help to give you the feeling of being a badass sorceress. One thing I didn't like was how the spells interacted with each other. The combo of freezing enemies and then using lightning is extremely powerful, even when taking into account lightning's low accuracy. Since there are so many enemies in later levels, a miss usually will still hit someone, and higher tier arcane ice spells can freeze enemies you weren't even aiming at. Though as a result, I appreciate the ability to respec my spell upgrades at any time I wish, because I feel like early points in accuracy are not as effective as points in just about anything else. Fire and ice magic don't even seem to work together at all, since frozen enemies seem to take less damage from fire and it just ends up thawing them faster. Since a main focus of the game is switching spells to gain an edge in combat, I feel like there should be better synergy between the three main spells. I also think that the fire spell could use a little reworking, since it fires relatively slowly, but you need to keep it trained on enemies to make it effective. This also goes against the philosophy of rapidly switching between spells, unlike the ice/lightning combo. Another thing I'll have to say is that the writing didn't feel all that interesting to me. It's another game that uses what I would have to call 'pseudo-humor', jokes we've all heard before that stray close to the concept of being funny without actually hitting the mark. It has yet to get more than a smirk out of me yet. So far, I've only beaten King Gobu, but I'll definitely be coming back to finish this one. It's a tiring game to play for so long, but it's fun in bursts.
Also, just a little side rant about something that bothers me (but is more of a personal preference and it didn't affect my score of the game); I appreciate the option to turn off fanservice, but I would have preferred it to not have been part of the game at all (you can't even turn it off until after you beat the tutorial stage, meaning you'll have to see it at least once). Whenever I see stuff like that, it just gets on my nerves. Sure, you could have had any number of reasons for it, but the only reason that I see is that you think the game itself wouldn't be interesting enough without it, which is a shame because the game is pretty damn fun to play. I apologize if that sounded rude, but it's the only way I know how to word it.