"You play as Lyle Dyson, an ordinary 18-year-old man who barely scrapes by working as a professional envelope folder."
Barely.
"You play as Lyle Dyson, an ordinary 18-year-old man who barely scrapes by working as a professional envelope folder."
Barely.
i really like the game you made but i didn't like all the lags and wrong clicks...i wish that if will be much better without thos things but it's a really great job :)
Interesting idea for a game! At first it seemed to be more of a SIM, but with a storyline woven in, and battles, it seemed much more interesting all of a sudden. Love the happy music and pixel graphics, and the slick interfaces, even though the instructions are a lot to take in. On the first screen, when you enter the room, I was trying to open up phone/instructions/etc to no effect, maybe have them unselectable or something until you clear that first phase of going around the house?
Feels strange having the cubes hide behind each other. I imagine being able to place them on top of each other instead could make for some more more co-ordinated movement. You could move the lower one to move them both, in battle for example. Always have both visible even with limited surface area, etc.
Anyway, the game seems promising! It's more than you'd guess at a first glance: a SIM, a dungeon-type RPG, a point and click adventure... going to be interesting to see how this evolves before final form! Good luck with the project!
-cd-
are there any list of crafting items?
We don't have that in at the moment in the game. I will just give it to you here as a temporary solution.
Hats:
Tier 1
Dark Bonsai = Black Dye + Dark Fur
Mobile Warrior = CPU + Tungsten
Tier2
Top Hat = Cloth + Black Dye
Penguin = Tim Birdon + Cloth
Tier 3
Bad boy: Shop or drop only
Necrospanca: Shop or drop only
Autumn Breeze: Shop or drop only
Nice Guy: Shop or drop only
Magiques: Shop or drop only
Disco Queen: Shop or drop only
Tier 5
Buffalo Mat = Orihalcon + Patch of fur
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Eyewears:
VR warrior = Tungsten + Cyber Display
Mandam = Lens + Cyber Display
Cool Shades = Black Dye + Regular Lens
Beak = Regular Thread + Tim Birdon
Sleepy days = Regular Thread + Cloth
Monocle = Gold Bar + Regular Lens
Ze Goggles = Regular Thread + Regular Lens
Super Scout = Cyber Display + CPU
Overall I really like the game. It's great concept and really addictive. The lag has made passing the first dungeon quite a chore. Would love to see two things. The frame rate fixed, and the addition of a training area. It would be amazing to have an area level up new guys and test cube strategy.
The lag can only be addressed if we get our Kickstarter funded and port to another language. Flash has quite a bit of resource management issues.
We will definitely add a training mode for the port. I'm quite sure it won't be giving experience points there though. However, you can bring your Cubes to the dungeons that you have previously conquered with a stronger Cube. That should address the issue.