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Reviews for "Tinyverse"

THIS IS AWESOME!!! but a found a glitch... if you restart the level when the circle turns white, the game will bug the circle during the entire game

jebouin responds:

Thanks! It's fixed now.

Very interesting puzzle concept, and great Ludum Dare entry.

Considering the limited time, the graphics and music are both pretty good! Sure, the music is chippish and the graphics are pixelated, but they look pretty okay.

The gameplay is pretty interesting, consisting of connecting objects to make them fit inside specific goal areas. There are different connectors, that alter the behaviors of objects in different ways (some may even make the distance between objects increase). The physics element in this game is way less annoying to control than the physics element in most games out there, since nothing is slippery and annoying.

The few things that annoyed me are that many shortcuts only exist on the keyboard, like the shortcuts to change between different kinds of edges and to restart the game. There should be clickable on-screen shortcuts, since the game is mouse-controlled. Also, the game is a bit on the easy side, but that's okay, since one didn't have all that time to make good stage designs given the time constraints, right?

Very fun, but it is a shame that the walkthrough no-longer exists...

Neat, but buggy. The size of the goal regions depends on the level of zoom I'm using in Chrome. Up through level 6 playing with 175% zoom is fine, but level 7 is unbeatable in that state and I need to reload the game. When I first tried it all of the planets were sitting outside of the circles and there would be no way to force them in. It wasn't until I saw the walkthrough and could see from the drastically different sizes you had compared to me that I could realize that the game was unsolvable from that state.

If I instead start the game very zoomed out, level 7 automatically passes, no links required.

jebouin responds:

Thanks for pointing this out, it should be fixed now.

Pretty fun!