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Reviews for "Phoenotopia"

Love the graphics and aesthetic, makes me very nostalgic.

I am loving the game so far, it's really neat!

I'm just having a really big problem trying to locate the bombs. i've gone to every place and looked and talked with everybody, nothing.

I'm also unsure of way to earn money decently in this game at this point, as enemies only seem to drop one or two of the currency at once.

Quells responds:

For the bombs, talk with Lisa and ask about "interesting places to visit". She'll teach you of a new location to get bombs.

For currency, at your point you can give honey combs to the honey inn owner or Duri fruit to a woman in the market place. If you want healing items though, there's a good spot for them in Duri forest (you'll need bombs)

Look this game is AWESOME

BUT THERE IS ONE HUGE PROBLEM, although maybe it's just me.
When I save, it's EXTREMELY unreliable. I often find that my save games just "revert" back to older ones when I come back to Chrome.

It was a long time since I had a decent boss battle.

Ok let's start.
First are the graphics. They were great and smooth, I love the combination of simple characters and detailed tiles. The backgrounds and scenes were so nice. The buildings, the bosses, everything was so well designed. MarshmallowPirate, you made a great job dude, it was fucking amazing.

The music. Oh man, the music was probably the best music I heard in a game. It was so cool and fitting in every fucking moment. Every place I visited had a different song related to the clima. A dark cave had a m. A dessert had a cool dessert song (which brought me nostalgia to sega games). And they were no simple shit. I am really clapping to both cruiseb and sillythewilly.

I felt that I was in each scenario I entered and that's thanks to the music and the design. You know you made a great game if a player says that.

Now the plot was great. It wasn't complex, so reading wasn't a pain in the ass and everyone could understand the argument. SPOILER: The plot twist at the end was expectable (I least I knew that would happen) But it's a cool twist, I mean, the game would be a piece of shit if they saved the world and wohoo everyone's happy.

The gameplay was very cool. The difficulty was linear. I loved that you could add new items to use, like the bomb, the spear, and you could go back and unlock things with that. That's a very used resource that never fails. I also loved that you could give and "trade" items, like side quests. The bosses were brilliant. No one was stupid, or easy, or repetitive, no. They all were well thought and that's something I appreciate a lot because making a cool boss fight nowadays it's hard as hell.
The fighting mechanic was nice, but charging an attack was completely pointless, at least with the hammer. Hitting three times deals much more damage and takes less time than charging an attack.

The whole game must have taken a HUGE amount of work, I wonder how much time did it took.
I got nothing more to say except thank you to all the people who made this game. It's wonderful to see games like this. I wish I could make games this good like Quells can, maybe in a future.

A bug I found is that at the credits I can still pres space and pause, with no GUI showing. And the music/sound settings do not store, so each time I opened the game the sound almost made me deaf.

Other than that, I think 5 stars are not enough to express how good this game was. I don't know how many I would give, but they would be a lot. Again, thanks for such an awesome game. Gladly waiting for a sequel.

i read through comments and realise alot of people seem to stuck at alot of places. (Even with the help of the FAQ in the description. If u din't read it, is good to read it 1st. ******SPOILERS ALERT IN FAQ*****)

After having finish the game, i felt this game could remake into a better version of the game. But IMHO, it already is a very good game to be said. Better than alot of console game in overall.

Plot 9/10,
gameplay 7/10, (using melee weapon felt not smooth, it like holding other button off)
sound and effect 8/10.