SPOILER ALERT: (sort of...)
The whole "look for land and the rice will be ready" thing didn't quite work that way for me. I kept "looking for land" and saw nothing but water, yet the rice was still ready for me. I realize you tried to change things due to the last game's comments. The whole sentence sounded strange to me as well, though I can't actually quote it. Maybe try, "The rice needs time to cook, walk around the deck for a breath of fresh air and it will be done when you return."
Some items I found by complete accident.
The bathroom was a nice touch. I must tell you that I did attempt to steal water from the toilet's water tank.... it didn't work. lol...
The flashlight thing gave it a little bit of a creepy feeling. I liked it.
A bit too many locked rooms, for my taste. It left me wanting to open them, knowing I was probably not going to get the satisfaction. I think there is a thin line between making a gamer curious and straight out frustrating them. Maybe I'm too picky. :)
It's not a bad job, especially for how quickly you produce these games.
I think you could make a nice creepy game with the flashlight effect and some jump-scares. Your games are not difficult but sometimes they are a little unpredictable so... it could be fun!
Overall, I give you a 4 because I am curious to come back and play the next game. And also, you get a 4 because you produced this game so quickly. However, a 5 would demand a little bit higher quality and polish. I'm sorry, it's just a truthful description.
Thank you for the game. It was a little strange at times, but enjoyable!