Well...conceptually the game is fine, but I do see some mechanics that do not work too well. As the below reviewer mentioned, the Batty bunch throws you into crystals and will actually impede your progress so having a higher frequency of them is a problem. And the same occurs when you reach a treasure chest, as it basically steals all your momentum, practically requiring you to only get a chest at a time. This is all because the game seems to not increase item and batty spawns unless you are speeding, so when you lose speed for these reasons you can't effectively catch back up. So making the accessibility of the ground effects would allow the player to come back after hitting all those crystals rather than the thing they were targeting. But the other components of the game are pretty solid, and you've packed a lot of good humor and content in, so overall it's still a polished game.