Is there a mistake in monster xp values? Darkfire Blob is worth 1,220,433 then the next monster Auquafire Blob is worth only 140,333. The next monster over 1,000,000 isn't until Lieutenant Grizmob
Is there a mistake in monster xp values? Darkfire Blob is worth 1,220,433 then the next monster Auquafire Blob is worth only 140,333. The next monster over 1,000,000 isn't until Lieutenant Grizmob
Yeah, damn its a mistake :D Thinking about correcting it or letting it as it is :P
This is cool
You can upgrade your Straight to defeat the Foes Faster.
This is cool to play
2 medals were earned
will get more of them
nice Job
Food123
I'm over 1.25 billion fame and didn't get the 1B medal. So that's pretty annoying. Not much point in continuing now...
This game's just too loooooooooong.
I managed to reach the Blue Mechbot and i quit there, i already wasted over 3 hours on this damn game.
Decent idea - poor execution. The lack of music and background is a definite negative, plus the game itself is very repititive and gets boring quickly. Could benefit from the addition of minigames, for example, a skill-based sequence where the player has the opportunity to increase their XP, Gold etc. Also, I seem to have a bug where I don't get any gold whatsover, no matter how many enemies I kill.
You only get Gold when you have enough Luck (seems like nobody reads the ingame-info)
Hmmm yes, although i understand what you mean, i cant wholly agree with you.
Because imho i think thats the point of idle games. To be repetitive .And the missing music and background, well meh. (Although the background thing i will surely use for the next one)
Also the mini-game idea sounds actually good. But all in all the game turned the way i wanted it (although next time i will surely will make an anti-autoclicker mechanism)
So thanks for your response and your rating (although kinda low :P )