Not bad at all!! Although AI of enemies encourage more "Shoot off screen 100+ times before taking a step forward" more than "move a lot". I like the idea to collect ammo to increase fire rate/power.
Not bad at all!! Although AI of enemies encourage more "Shoot off screen 100+ times before taking a step forward" more than "move a lot". I like the idea to collect ammo to increase fire rate/power.
Thank you, Im not very skilled in programming, so Im kind of glad I made the AI to this point, but you are right AI needs a lot of tweaking and this is one of the major problems I want to fix. The problem is, that I want to make better camera too, which (might not seem to have something in common) is heavily related to the enemy AI. But Ill certainly make them better sooner or later. The other thing is, that the free construct2 has some limitations especially when it comes to programming. Anyway it is one of the best engines IMO and the fact you can make games with it, without paying a penny is just awesome :)
it would be perfect if u allow to customize control
Yep, that is one of the planned features, Thank you :)
Looks like metal slug of the future. :)
Thanks, in fact Im a huge fan of Metal Slug series, I studied those awesome pieces, to know, how to get the huge action impact on player. :) And I like sci-fi. A lot :D
Nice game, remembers me videogames from old... =)
Thank you, this was one of my goals, more coin-op-old-school-like features were planned, didnt make it in time though. Also, the free edition of construct2 has some limits.