Let me make it clear that I support keeping the internet free from things like SOPA, PIPA and the FCC. And whether I like it or not, the internet is a resilient little thing, going through growing pains to get freer and freer, the way Sir Tim Berners-Lee intends it to be. Or rather, should I say, there are many internet users around the world who are resilient against this type of law enforcement.
Now, on to the interaction of this short game proper.
Music was well chosen, I suppose. It's bleak, and a desperate picture of what the internet could look like.
Graphics were boxy and simplistic, but it does make me wonder what this whole fascination of blank hitboxes is. Anti-SOPA games had this, and now this game has it too. Is this game trying to tell me that FCC would also prevent original content?
The atmosphere was brilliant, for the most part -- but why are the graphics resembling that of Web 1.0 websites? The internet adopted a whole new aesthetic years ago. Game-wise, I doubt there are any bugs, and I suppose there are only a few things that can be interacted with, in keeping with how bleak the situation is.
The dialogues and writing aren't. Are you trying to tell me that reading books is an inferior way of spending time to the internet, for example? It's shallow thinking at best. The only "beneficiary" from the FCC is the big guy in a suit -- but little effort is actually made to show WHO ELSE would benefit, and WHO ELSE would suffer, and WHAT ELSE they would say. I would have appreciated if the whole writing was a lot more thought-provoking than this. And this, I'm afraid, is where I have to gash away points. This kind of game is meant to raise awareness by putting us deep in thought, but it just doesn't, and comes across as yet another corny protest "game".