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Reviews for "Dungeon Blocks"

Classic masterpiece with high replay value. Too bad that this game doesn't have medals, as I would get them easily. Either make a sequel or develop it for steam, or whatever.

Wow...

The flash plugin doesn't work with this game? Anybody else getting this? (Chrome) I rated the average rating since I can't rate the game :p

Wow! This idea was surprisingly interesting, good job!

The game consists in using Tetris-like pieces that fall and can be controlled in mid-air like in regular Tetris, but instead of completing lines, you need to create holes to summon monsters! I like how the basic mechanics are similar to those of Tetris, but having a completely different objective from Tetris makes it so that the logical ways of combining pieces are very different, and what is commonly known as a good move in Tetris is exactly the opposite of that in this game.

As far as presentation goes, I quite like the medieval music and the pixel graphics, they add a nice retro feel to the game.

Seeing the ending screen, I suddenly feel like an evil overlord with a dungeon full of gradually-harder monsters for adventurers to fight past, leading inexorably to the final boss (and his demon lackeys). Great fun!
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Although there seem to be a lot of skeletons and goblins, and not many golems and eyes. Just the way I build levels, I suppose.

It's a bit odd to get a star just for finishing the level, when it's impossible to *not* finish a level once you've started it. You can have a game that gives out stars in groups of less than 3, you know.

I'm dropping my score to 3.5 stars because I feel it lacks polish. The main character is a different resolution from the rest of the sprites, the title music keeps playing for a few seconds after you start the game, and there's no way to pause the game or return to the level select. And much as I love Oryx's tileset, it looks a bit cheap.

But the core game mechanic is utterly brilliant.