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Reviews for "Cavern"

A very strange game, but generally very good. I wasn't entirely sure what was up with the beginning point and click style play but for atmospheric effect - there were a few things resembling puzzles in there, but in general, it seemed like a bit of an unnecessarily slow start to the game. Still, the graphics were gorgeous and the sound effects convey a wonderful tone, so no real complaints here. I will admit to a lot of trial and error regarding some of the initial puzzles, but once I got my footing I really enjoyed it. Medal 8 was wicked tough, but I felt so ridiculously pleased with myself once I solved it! All in all, a really good job!

I regret to inform you, however, that Medal 7 is still broken (as you can see from the fact that I have all the others.) No points off for that because you're actively working on fixing it, but I thought you might want to know.

TurkeyOnAStick responds:

Thanks! Yeah, I think you got the jist of what was meant to happen in the beginning. Well, it was originally meant to be less linear with a few branches but we dropped it eventually.

Medal 7 should be working now. If you want I can pass you a screenshot so that you don't have to kill too much time redoing it.

Loved it! Puzzles are not very hard, enough to be challenging! Please make more! Artwork was very good too, congrats to both!

The game seemed very straight and simple at start, but it turned up to be quite a nice experience, the puzzles are challenging, but still fun.

By the way, I wonder why do so many people have problems with puzzle #7, I've done it under one minute, however puzzle 8 is the one I am completly stuck on :P.

A lovely puzzle game. Not too difficult at all, though it does take some thinking, which is definitely not a bad thing.

I loved how solving the puzzles naturally helps you learn what the numerals are, and how the game teaches you what you have to do without ever writing a word (the green lines for getting things right was a very good idea, and may have worked for puzzle seven instead of a hint?). By the eighth puzzle, I was referring to the symbols by their numbers without even having to think about it. Also, kudos on making the number of puzzles the same thing as that other symbol thing, don't know if that was intentional. (Pardon for awkward wording, attempting to avoid spoilers.)

Half a star off for the dial puzzles, which, although pretty, are also dull, as well as for not making the cavern interesting enough. I know that's a broad sort of statement, but for me it became a little too much of a click fest, contrasting sharply with the clever logic puzzles afterwards. Like a piece of beautifully-drawn soggy lettuce before the meat. Personally, I think it may have worked better if the small "puzzles" in the cavern were instead put between the real puzzles.

It's refreshing to see something this polished and original, particularly when you had to do it on a time limit, and it's almost refreshing to see you verbally slap people in the face, except that it irritates me to see your score go down because some people are easily frustrated. If I may ask, are you a solo snarker here, or is SirNightOwl silently mocking the crowd?

TurkeyOnAStick responds:

HI, thanks.

Sadly I'm a solo snarker! SNO will just tut and sigh, or being nice and marking the reviews as helpful. I think I'll let him have control of the review responses from now on, since it might help with keeping the scores up, too!

really great game put a lot of time and effort into it but like the rest i got stuck with #7. do the tiles on #7 light up green when you get them right? plz respond to my question